Rules

On this page is a list of rules which fan characters must follow for acceptance and possible entry into the story or future comic. Failure to follow rules will result in a Reject and advice on how to change character to follow the rules.


 * Characters must have a limit when using magic or a magic crystal.
 * The use of magic is limited to three types per character.
 * The use of magic crystals is not limited.
 * The number of magic crystals a character can carry is 8.
 * Characters cannot use/ own more than four usable weapons.
 * Only two out of four weapons may change form.
 * Character may only carry three weapons at a time.
 * Weapons may change form via mechanism.
 * Weapons may only change into three forms.
 * Weapons may change form via magic crystal.
 * Carrying form does not count toward form limit.
 * Fangs on a snake hybrid or claws on another hybrid count to limit.
 * Home display weapons do not count.
 * Character cannot have no limit talent.
 * Must have exhaust point. Ex. Elysiuem can run/ sprint for up to ten minutes.
 * Must have landing point. Ex. Amor can fly for up to 2 hours.
 * etc.
 * Character may have up to three special abilities.
 * "Copycat"/ Taskmaster abilities are not allowed.
 * Abilities may be used for any task.
 * Characters may be part of a faction.
 * Only one active faction per character.
 * Spy characters are allowed.
 * Up to two previous factions per character.
 * Factions may not assist canon factions greatly.